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Matagot Games

Revive Game

- MATAGOT

Games & Puzzles $120.00
Reader Reward Price: $108.00

Revive civilization, 5000 years after everything was destroyed. Lead your tribe and explore the frozen earth. Harness its resources. Recruit surface survivors to your cause. Build factories with powerful machines. And populate ancient sites to relearn your tribe's forgotten technologies.

Revive is a game for 1-4 players with asymmetric player powers, highly variable setup, and no fighting or direct conflict. Playing through the 5-part campaign unlocks additional contents, and once all contents have been unlocked, the game can be replayed indefinitely.

At the beginning of the game, each player gets a set of citizen cards, a tribe board, as well as a huge dual-layer player board. The tribe board shows your unique tribe ability and the ancient technologies that you may relearn during the game. The dual-layer player board is where you place your custom machines and upgrade your card slots.

A main goal of the game is to reach and populate the large ancient sites. These ancient locations are randomized, and as they are important sources of victory points, they will shape your strategy differently each game.

On your turn you take two actions:
Play a card (its effect is determined by which card slot you use)
Explore (reveal an area tile and recruit a new citizen card)
Populate (populate an ancient location to learn a new technology)
Build factory (the adjacent terrains determine which machine tracks you advance)
In addition you may use power to activate any number of your machines, modifying your actions.

Instead of taking two actions you may Hibernate. This will circulate your cards, moving your played cards to your resting area, and releasing the cards in your resting area back to you. In addition you regain your used power, so that you may activate your machines again.

The multi-use cards play an important role: Each card shows a resource ability (on the top) and a special ability (on the lower part). Playing a card in one of your top slots activates the resource action; In a lower slot you activate the special ability. You may install slot modules in the card slots, and these are activated whenever you play a card matching its color. It is possible to find combinations that lets you chain cards, triggering several slot modules and abilities in one action.

Building factories harness the power of the surrounding terrains, advancing your marker on one of three machine tracks. This may unlock machines that can be activated, using energy.

Reaching certain milestones lets you take an artifact from the main board. Each artifact boosts one of the three scoring categories on your personal scoring card.

The game ends when all artifacts have been taken, and the player with the most points wins. Designer : Helge Meissner, Eilif Svensson, Anna Wermlund, Kristian Amundsen Østby Artist : Gjermund Bohne, Martin Mottet, Dan Roff, Jessy Töpfer Number of players : 1 - 4 Playing time : 90 - 120 Recommended ages : 14+ Language : EN

Mezo Game

- MATAGOT

Games & Puzzles $130.00
Reader Reward Price: $117.00

It is a time of blood, of ritual, of war. Gods walk among the tribes, each hungering for the devotion that gives them form. Though the gods are many, only one will endure the ages above all others.

Mezo is an innovative game of area control for 2-4 players inspired by Mayan mythology. You will control a powerful god and it’s tribe of followers. These tribes will clash for dominance, build step pyramids, and make sacrifices all in the name of their god. Featuring massive god miniatures, each with vastly asymmetrical strategies, as well as numerous ways for you to achieve victory, Mezo is a unique take on the area control genre.

Key Points
- Innovative and intuitive area control with multiple ways to win.
- Massive Mayan god figures, each with their own unique strategies and actions.
- A rich Mayan theme, beautiful artwork, and engaging gameplay.   Designer : John Clowdus Artist : Chris Byer, Daryl Toh Liem Zhan Number of players : 2 - 4 Playing time : 90 - 120 Recommended ages : 14+ Language : EN

Kyoto No Neko Game

- MATAGOT

Games & Puzzles $66.00
Reader Reward Price: $59.40

In Kyoto no Neko, 2 to 4 players will play as kittens and explore the modern-days city of Kyoto, Japan through a series of independent, replayable scenarios.

Based on a system of skills, Kyto no Neko will see each player interact with some of Kyoto's inhabitants, both animal and humans. In each scenarios, players will have to fulfill a variety of missions, from befriending a school boy to fighting an aggressive stray cat, or stealing the food from other players dinner bowl. 

Each turn will provide the opportunity to uncover something new about the city, as players will be revealing various elements from little insects to specific objects or denizens of Kyoto. While some of these elements are represented by cardboard tiles, others will come as standees, ensuring a stunning visual presence.

Throughout the game, each player will evolve, developing their skills and gaining the ability to explore new parts of the map by climbing on bushes and rooftops. With immersive mechanics, components and art, Kytoto no Neko will be a fulfilling experience for newcomers and experienced players alike.   Designer : Cédric Millet Artist : Jérémie Fleury Number of players : 2 - 4 Playing time : 30 - 45 Recommended ages : 12+ Language : EN

Kemet Blood & Sand Game

- MATAGOT

Games & Puzzles $137.00
Reader Reward Price: $123.30

The epic Egyptian game Kemet is reborn with a new revised edition!

With Kemet: Blood and Sand, immerse yourself in a more realistic Ancient Egypt. Here, Gods are powerful, masters of both the desert and the Nile delta. They challenge each other in violent battles and show no mercy. Get ready to become an Egyptian God, open the gates of your city, and let your troops sing the song of war to please you and claim your dominance as master of Ancient Egypt.

Kemet: Blood and Sand features new art and upgraded gameplay with new approachable rules that go beyond the 1.5 version of Kemet developed with the help of the BGG community. Free from the constraints of existing components, designers Jacques Bariot and Guillaume Montiage go even further in fine-tuning the Kemet experience.

The game also features a redesigned map with a twist, bigger and more detailed figurines, and other surprises.   Designer : Jacques Bariot, Guillaume Montiage Artist : Arnaud Boudoiron, Pierre Santamaria Number of players : 2 - 5 Playing time : 90 - 120 Recommended ages : 13+ Language : EN

Cyclades Game

- MATAGOT

Games & Puzzles $100.00
Reader Reward Price: $90.00

In this latest collaboration between Bruno Cathala and Ludovic Maublanc, players must buy the favor of the gods in their race to be the first player to build two cities in the Ancient Greek island group known as the Cyclades.

Victory requires respect for all the gods - players cannot afford to sacrifice to only one god, but must pay homage to each of five gods in turn. Each turn, the players bid for the favors of the gods, as only one player can have the favor of each god per turn - and each player is also limited to the favor of a single god per turn. Ares allows the movement of player armies and the building of Fortresses. Poseidon allows players to move their navies and build Ports. Zeus allows his followers to hire priests and build temples. Athena provides her worshipers with philosophers and universities. Apollo increases the income of his worshipers.   Designer : Bruno Cathala, Ludovic Maublanc Artist : Miguel Coimbra Number of players : 2 - 5 Playing time : 60 - 90 Recommended ages : 13+ Language : EN

Takenoko Game Chibis

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Games & Puzzles $41.00
Reader Reward Price: $36.90

A long time ago, the Emperor of China offered to the Emperor of Japan a giant panda, a symbol of peace. Your delicate mission: Take care of the animal by planning a bamboo field. Now as a reward for your great work, you are being offered a second panda...a female!

Takenoko: Chibis includes a miniature of the female panda, nine different tiles for the baby pandas, six plot tiles, 18 cards, and 17 bamboo pieces.   Designer : Antoine Bauza, Corentin Lebrat Artist : Nicolas Fructus, Picksel, Yuio Number of players : 2 - 4 Playing time : 45 - 60 Recommended ages : 8+ Language : EN

Omen Game A Reign Of War

- Matagot

Games & Puzzles $47.00
Reader Reward Price: $42.30

You are a child of Zeus poised to conquer all of Greece, but first you must prove your worth to the gods, as there is another who contests your claim. To determine who shall rule, gods have devised a contest and lent their most powerful forces to both sides of the conflict.

Omen: Reign of War is a head-to-head strategic card game where you compete to gain the favor of the pantheon of gods, and prove that you are the rightful heir of Zeus. Powerful forces of antiquity and legend are at your command as you raze and pillage cities, strategically manage your resources, and eliminate your rival’s forces. Choose your battle strategy with rules for standard and draft play, and expand your war with other, fully compatible, games from the 'Omen Saga'!

Omen: Reign of War
- Head to Head demigod battles for supremacy of ancient Greece.
- Tactical battle card-game where every unit has its own unique abilities and uses.
- Definitive Omen Saga gaming experience and endlessly expandable.   Designer : John Clowdus Artist : JJ Ariosa, Chris Byer, Justin Hernandez, Mike Riiven, Sandro Rybak Number of players : 2 Playing time : 30 - 45 Recommended ages : 12+ Language : EN

Chu Han Game

- Matagot

Games & Puzzles $33.00
Reader Reward Price: $29.70

Chu Han is a two-player card game of dynastic intrigue set in ancient China before and during the Chu-Han Contention, 206-202 BCE.

Two clans, the Han and Chu, vie to supplant the weak Qin ruler and forge China's first true dynasty. Historically, the Chu began in a stronger position, but the Han managed to defeat them.

Chu Han is a trick-taking, climbing, and shedding game consisting of multiple hands. Players begin each hand with a mixture of Chu and Han cards, representing strains within clans, hostage taking, and shifting allegiances. Optional Events and two historical campaigns provide additional variety.

Can you outmaneuver your rival to found a new dynasty?   Designer : Thomas Lehmann Artist : Maxime Erceau, Ryan Ferriera Number of players : 2 Playing time : 45 - 60 Recommended ages : 14+ Language : EN

Bad Company Game

- Matagot

Games & Puzzles $75.00
Reader Reward Price: $67.50

Build your own gang and customize it to suit your plans. Gather resources to complete heists and money to recruit new gang members. And make sure you escape the police! A unique and fun game from the award-winning designers of Automania and Trails of Tucana.

Bad Company supports up to 6 players with very little downtime. It also includes a solo mode where you try to outsmart the police.

Each player has a player board with 11 gang members. You may upgrade them by placing overlapping cards onto them. This way, the visual appearances of your gang members change as they gain more abilities.

Each round, the active player rolls four dice and divides them into two pairs (pay coins to reroll). Each pair of dice activates one gang member on the active player's board. All other players may use one of the pairs to activate a single gang member on their own boards.

Activating a gangster provides resources needed to complete heists, money to upgrade your gang members, or advance your car through the city.
You want to advance your car, because you need to stay ahead of the police in order to collect loot along the city route.

You gain points by completing heists, upgrading your gang and by driving your car through the city.
Some completed heists provide special abilities which you can build your strategy around.

The game ends when a player completes their 6th heist, or when any car reaches the dock on the city track, and the player with the most points wins.

Cairn Game

- Matagot

Games & Puzzles $45.00
Reader Reward Price: $40.50

Inhabitants of the forest and of the sea, it is time to awaken! You will embody shamans and build Megaliths to expand your power and dominate the rival tribe. Activate the unique powers of each new Megalith, but beware: shamans from the opposing tribe can also activate them!

In this intense duel, you must consider each move carefully as you advance your shamans across the play area, banish the opposing shaman and build Megaliths to make your way to victory!

Do you have the soul of a shaman?

A game of simple mechanics
A great depth of play
An intense duel where each move counts   Designer : Christian Martinez Artist : Vincent Joubert Number of players : 2 Playing time : 30 - 45 Recommended ages : 10+ Language : ML

Captain Sonar Game

- Matagot

Games & Puzzles $70.00
Reader Reward Price: $63.00

At the bottom of the ocean, no one will hear you scream!

In Captain Sonar, you and your teammates control a state-of-the-art submarine and are trying to locate an enemy submarine in order to blow it out of the water before they can do the same to you. Every role is important, and the confrontation is merciless. Be organized and communicate because a captain is nothing without his crew: the Chief Mate, the Radio Operator, and the Engineer.

All the members of a team sit on one side of the table, and they each take a particular role on the submarine, with the division of labor for these roles being dependent on the number of players in the game: One player might be the captain, who is responsible for moving the submarine and announcing some details of this movement; another player is manning the sonar in order to listen to the opposing captain's orders and try to decipher where that sub might be in the water; a third player might be working in the munitions room to prepare torpedoes, mines and other devices that will allow for combat.

Captain Sonar can be played in two modes: turn-by-turn or simultaneous. In the latter set-up, all the members of a team take their actions simultaneously while trying to track what the opponents are doing, too. When a captain is ready to launch an attack, the action pauses for a moment to see whether a hit has been recorded — then play resumes with the target having snuck away while the attacker paused or with bits of metal now scattered across the ocean floor.

Multiple maps are included with varying levels of difficulty.   Designer : Roberto Fraga, Yohan Lemonnier Artist : Ervin, Piotr Forkasiewicz, Sabrina Tobal Number of players : 2 - 8 Playing time : 45 - 60 Recommended ages : 14+ Language : EN

Dungeon Academy Game

- Matagot

Games & Puzzles $50.00
Reader Reward Price: $45.00

Create your own dungeon by shaking the dice and taking up the challenges of this incredible labyrinth!   Play as a brave apprentice hero and explore the dungeon to complete a series of quests that will bring you glory.   Collect life and mana points to try to beat the monsters that will stand in your way to the treasure room!   To get his adventurer's diploma, everyone will have to survive and overcome the dangers hidden on each floor of the dungeon! A game, with a "roll & write" mechanics for the whole family!   The universe, graphics and mechanics, seemingly simple, make Dungeon Academy a perfect game for the whole family! A solo mode is available in the rule booklet.   Players: 1-6   Play time: <30 minutes   Ages: 10+

Fjords Game

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Games & Puzzles $65.00
Reader Reward Price: $58.50

Explore a landscape so stunning that even a Viking would hold their breath in awe...

Fjords is a tile-laying game that takes place in two phases. The first one invites the players to explore the fjords around them by laying hexagonal landscape tiles, creating a map that serves as the gameboard. In the second phase, players begin from the longhouses they placed during phase one and will walk the landscape, claiming as much of the plains and cliffs as possible.

The winner of the game will be the player who has claimed the most land. Savvy placements and the ability to plan ahead yet act tactically will be your most important tools.

This new edition of Fjords differs from the original release in the following ways:

The game now plays up to four players.
The game contains five new variants/modules designed by Phil Walker-Harding. These add optional variety and flavor to the game.   Designer : Franz-Benno Delonge, Phil Walker-Harding Artist : Beth Sobel Number of players : 2 - 4 Playing time : 30 - 45 Recommended ages : 8+ Language : EN

Hibachi Game

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Games & Puzzles $84.00
Reader Reward Price: $75.60

Throw the egg! Grab the pepper! Being a teppanyaki chef over a hot hibachi grill sure looks entertaining — but could you be one?

In Hibachi, players are Japanese teppanyaki chefs who must use their hibachi grill to please hungry customers. To do this, players take turns each round throwing discs (poker chips) onto the board. Where the chips land determines which ingredients the chefs can buy or sell and which special actions they might be able to take. One at a time, the locations on the board are resolved as the chips are turned over to show their hidden values.

You must collect the correct ingredients to cook the required dishes, and if you're the first to complete three orders from customers, you win!   Designer : Marco Teubner Artist : Kerri Aitken Number of players : 2 - 4 Playing time : 45 - 60 Recommended ages : 10+ Language : ML

Inis Game

- Matagot

Games & Puzzles $88.00
Reader Reward Price: $79.20

Inis is a game deeply rooted in Celtic history and lore in which players win by being elected King of the Island (Inis). Players can try to achieve one of three different victory conditions:

Leadership: Be the leader — i.e., have more clan figures than any other player — of territories containing at least six opponents' clans.
Land: Have your clans present in at least six different territories.
Religion: Have your clans present in territories that collectively contain at least six sanctuaries.
Over the course of the game, players also earn deeds, typically chanted by bards or engraved by master crafters, that reduce by one the magic total of six for any condition. While one victory condition is enough to claim the title of King, a game of experienced players usually has a tight balance of power, emphasizing the leadership of the capital of the island.

At the start of each round, players draft a hand of four action cards (with 13 action cards for three players and 17 for four players) during the Assembly. Action cards not played at the end of one season are not held for the next. Players also have access to leader cards for the territories that allow it and where they were elected leader during the assembly. Each Assembly reallocates those cards. Finally, they collect "epic tales" cards that depict the deeds of the ancient Irish gods and heroes, like Cuchulainn, the Dagda, Lugh and many others. These will be kept and used to inspire the clans and achieve extraordinary feats...under the right circumstances. The cards provide a variety of actions: adding clans, moving clans, building/exploring, and special actions.

Careful drafting, hand management, bluffing (especially once players understand the importance of passing their turn), good timing, and a precise understanding of the balance of power are the keys to victory. After a discovery game you'll be ready for a full and epic game, where an undisputed player will be king by the Assembly for his merit and wisdom.

While Inis has "dudes" that are "on a map", it's a beginner's mistake to play this as a battle game because eliminating other clans reduces your chances of scoring a Leadership victory condition. Peace among different clans, with or without a clear territory leader, is the usual outcome of a clan's movement. Battles will occur, of course, as the Celtic clans can be unruly and a good player will listen to his clan's people (i.e., his hand of cards). That battle aspect is reflected in the clan's miniatures representing warriors. Woodsmen, shepherds and traders complete the set of twelve minis for each player; these occupations have no impact on the game, but give it flavor.   Designer : Christian Martinez Artist : Dimitri Bielak Jim FitzPatrick Number of players : 2 - 4 Playing time : 60 - 90 Recommended ages : 14+ Language : EN

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