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Daily Magic Games

10 Min Heist The Wizards Tower

- Daily Magic Games, Nick Sibicky

Games & Puzzles $26.00
Reader Reward Price: $23.40

2-5 Players 10 Min - Playing Time Age: 14+ In 10 Minute Heist: The Wizard's Tower, players take turns moving their pawns from room to room stealing items. Players compete for most paintings, artifacts, jewels, and fossils. Players also compete for the most items valued at 3, 4, and 5. The first player to exit receives bonus points, so it's a race to the finish while simultaneously trying to get sets of items to maximize points. Be careful not to accumulate too many cursed items because they're worth negative points at the end of the game!

Valeria Card Kingdoms Game 2e

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Games & Puzzles $43.00
Reader Reward Price: $38.70

A fast-paced card and dice game that will have you and your friends slaying monsters, recruiting citizens, and expanding your domain.   Valeria: Card Kingdoms is a tableau-building game for 1-5 players and will feel familiar to deck-building fans. The cards you buy can work for you on your turn and on all the other player turns, as well. On your turn, roll two dice and activate citizen cards with the result of each individual die and the sum of both dice. All players harvest resources at the same time. After you take your two actions, pass the dice. The player with the most victory points at the end, wins the game.    The aim of Valeria: Card Kingdoms is to become the next king of Valeria by having the most Victory Points at the game’s end. Points are gained by slaying monsters and buying domains. Additionally, your secret duke is revealed at the end of the game to accumulate more point according to your goal. The game ends immediately after all monsters are killed, or all domains are purchased, or when 2 (two) times the amount of players worth of stacks are taken from the center play area.    The game is played over a series of rounds. Each round follows the same pattern: Roll Phase – The Active Player rolls 2 (two) dice. Harvest Phase – The dice activate citizen cards with the result of each individual die and the sum of both dice. All players take their resources at this time. Action Phase – The Active Player takes 2 (two) actions from the following: Slay a Monster, Recruit a Citizen, Buy a Domain, Take One of Any Resource. End Phase – The Active Player passes the dice to their left. Contents: 216 Cards – Featuring 56 unique and stunning illustrations 108 Citizen Cards 42 Monster Cards 24 Domain Cards 10 Duke Cards 10 Exhausted Cards 10 Starter Cards 5 Player Reference Cards 32 Divider Cards 2 Custom Six-sided 20mm Numeral Dice 175 Wood Tokens 50 Gold Tokens 50 Strength Tokens 50 Magic Tokens 25 VP Tokens 14 Cardboard Tokens 1 Illustrated Rulebook   Number of Players: 1-5 Playing Time: 30-45 Minutes Recommended Ages: 13+

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