Arcane Wonders
Foundations Of Metropolis Game
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Games & Puzzles
$62.00
Reader Reward Price: $55.80
Plan & Build! In this elegant and intuitive city-building board game, designed by the award-winning Emerson Matsuuchi, you will create the city of your dreams. Over three rounds of play, you will compete to be the greatest architect in your city by purchasing the deeds to empty lots and constructing your new buildings on them. More complex buildings require more lots, but will bring you even greater prestige. The player with the most prestige is appointed Grand Architect! Number of Players: 2-4 Playing Time: 60 Minutes Recommended Ages: 14+
Super Kawaii Pets Game
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Games & Puzzles
$19.00
Reader Reward Price: $17.10
In Super Kawaii Pets, players will collect adorable animals, then feed, heal and love them to make all the sad animals happy! Collect victory points by feeding the animals, giving them a loving home, and making sure they are healthy. At the end of the game, the player with the most victory points wins!
World Wonders Game
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65
$62.00
Reader Reward Price: $55.80
It’s your duty choose wisely what constructions and wonderful monuments fits better in your map. This will increase your resource production and attract many people, what will make your population grow. But, look carefully at your opponent’s plans: perhaps they are wanting the same builds you are. In the end, the one who has more victory rings will be declared the winner and the builder of the biggest city of the Antiquity! Number of Players: 1-5 Playing Time: 50-70 Minutes Recommended Ages: 14+
Spoils of War Game
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65
$49.00
Reader Reward Price: $44.10
The raid is over, and the victorious Vikings gather in the chieftain's tent to divide the spoils of war! Piled high on a massive oak table are the best treasures taken during the raid: gleaming gems, shiny swords, fine armor, and magical artifacts! Once strong allies, the Vikings are taken by greed, and soon a heated debate ensues — who will get which spoils? Fists pound the table, insults are made, and tempers rise! Spoils of War is a fast-paced and exciting game of bidding and wagering for 3-5 players. Each round, players roll their dice, then cleverly bluff and bet to outwit their fellow Vikings. The winners of each round get to claim fantastic treasures to add to their collection! With lots of twists and surprises, no one knows who will win until the last treasure is claimed and the spoils are counted!
Smartphone Inc Game
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Games & Puzzles
$72.00
Reader Reward Price: $64.80
In Smartphone Inc., you become a CEO of one of the largest smartphone-producing companies in the time when smartphones were only beginning to conquer the world. Research technologies, develop your factory, build your worldwide office network, and outprice your competitors.
Smartphone Inc. is an economic simulation Eurogame. Over five rounds, players program their decisions about price, production, research, and expansion in order to earn more profits and become the most successful company in the world by earning more money than rivals. The game features a unique mechanism of planning, which combines patching mechanisms with bidding and action selection. Each of the rounds consists of eight simple phases: planning, pricing, production, development, research, expansion, selling, and profits.
In the planning phase, all players simultaneously make a decision for the next year by patching their two plan cards and all of their development tiles. This plan determines all of the other phases, as players will use planned actions in them.
During the pricing phase, players change their price, according their decision. A lower price helps to go earlier and sell more smartphones on the market, but higher price while risky help player to earn more money.
In production, all players simultaneously produce smartphones, based on their plan.
In development, players in turn order take the development tiles, which expands their plan possibilities in further rounds. All following phases will be played in turn order.
In research, players in turn order use their research points based on their decision to discover new technologies. Each technology has not only expanded players' ability to sell smartphones to the customers, but also give them special power. There are 6 different technologies in the game, with every one of them has two different powers to use.
In the expansion phase, players use expansion points from their plan to open offices in neighbor regions, which allow them to sell in that region and develop their network of offices to more regions in further turns.
In the sale phase, players sell produced phones in regions, where they have offices. But there is limited space in regions - if your price is to high, faster rivals can block you from selling. At the end of the phase all unsold smartphones are utilized.
In the profit phase, you get income for your smartphones. All sold phones get you as many dollars, as their price. Also the player who sold more phones in the region gets profits for controlling the accessory market. At the end of this phase all sold smartphones discarded from the map - and a new round begins.
After five rounds, the richest player wins.
Number of Players: 1–5
Playing Time: 60–90 Minutes
Recommended Ages: 12+
Sherlock 13 Game
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Games & Puzzles
$22.00
Reader Reward Price: $19.80
Unmask the Thief! In Sherlock 13, first published as Holmes 13, the players take the role of a detective, trying to unmask the famous thief Arsene Lupin, who is among them in disguise. The game consists of 13 character cards, with 2 to 3 characteristics each. Each characteristic is shared by 3 to 5 characters. The cards are shuffled and one is drawn and put aside. This card represents the disguise chosen by Arsene Lupin. The other cards are distributed evenly among the players. The players now tally the total of characteristics they have on their cards (e.g. 2 detectives, 1 female, 0 genius etc) and note them for later use. What’s in the box: 13 Character Cards 4 Player Screens 1 Cluesheet Pad 1 Rulebook Number of Players: 2-4 Playing Time: 15 Minutes Recommended Ages: 6+
Senshi Game
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Games & Puzzles
$24.00
Reader Reward Price: $21.60
You are Senshi, warrior monks studying diligently under the tutelage of an ailing master. To be chosen as successor you must first develop four attributes: Strength, agility, wisdom, and honor. A true master must be strong in all of these and weak in none.
Number of Players: 2-4
Playing Time: 15 Minutes
Recommended Ages: 14+
Onitama Way Of The Wind Exp
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Games & Puzzles
$19.00
Reader Reward Price: $17.10
Once again, rival schools have come to Onitama to see who has the dominant Art — but something is different this time: Their activity has attracted the attention of a wind spirit! This indomitable force will interfere with the students, but it may on occasion grant an unforeseen benefit as well!
Onitama: Way of the Wind, an expansion for Onitama, includes a wind spirit, a neutral game piece that creates a new layer of interaction in the game. Two new move cards are included, as well as eight wind spirit cards.
Includes 8 New Wind Spirit Cards:
Bat
Eagle
Hawk
Lion
Octopus
Rhinoceros
Scorpion
Spider
2 New Move Cards:
Goat
Sheep
1 Wind Spirit Miniature
Number of Players: 2
Playing Time: 15-20 Minutes
Recommended Ages: 8+
Onitama Game Sensei's Path Expansion
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Games & Puzzles
$17.00
Reader Reward Price: $15.30
Onitama, Sensei's Path is a card expansion for use with Onitama! Included are 16 unique, new, cards that can be used as a standalone set of Move cards instead of those found in the base game. Alternately, these cards can be shuffled with the original 16 cards during Game Setup to create a multitude of new card combinations!
Onitama, Sensei's Path requires the Onitama base game to play.
Number of Players: 2
Playing Time: 10-30 Minutes
Recommended Ages: 8+
Onitama Game Light & Shadow Expansion
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Games & Puzzles
$24.00
Reader Reward Price: $21.60
The third expansion for Onitama, Light and Shadow offers a new way to explore the elegant and simple game of martial tactics by introducing a new type of pawn: the Ninja! Unlike other pawns, the Ninja moves secretly, hidden from your opponent's view until they are ready to strike... There are two ways to play Light and Shadow: Way of the Shadow is a symmetrical game in which each player deploys their own Ninja. Way of the Light is an asymmetrical game that pits one Ninja player against a traditional Onitama Master and Students player. Number of Players: 2 Playing Time: 15-20 Minutes Recommended Ages: 8+
Onitama
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Games & Puzzles
$45.00
Reader Reward Price: $40.50
Onitama is a two-player, perfect information abstract game with a random starting set-up. On a 5x5 board, both players start with five pawns on their side, with the main pawn in the middle.
Each player has two open cards that each display a possible move for any of his pieces. There is a fifth card that cannot be used by either player. On a player's turn, he chooses one of his cards, moves one of his pieces according to the chosen card, then replaces the card he used with the fifth card. The other player then chooses one of his cards, moves accordingly, and exchanges that card with this fifth card — which is, of course, the card the first player just used.
Moving onto one of the opponent's pawns removes that pawn from the game. Taking the opponent's main pawn, or moving your main pawn into your opponent's main pawn's starting space, wins you the game.
Mobile Markets Game
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Games & Puzzles
$55.00
Reader Reward Price: $49.50
Congratulations! You are the CEO of a multinational consumer electronics company ready for the new mobile technologies generation. Compete with other smartphone manufacturers for selling as many goods as possible by planning technology researches, marketing campaigns, production and sales for the whole year. Gain advantages while resolving your plans for victory!
Mobile Markets is a standalone game in the line of Smartphone Inc. providing a similar game experience, but it offers players new mechanisms, more complexity, and strategic planning, interaction, and competition.
Players 1-4
Playtime 40-80 Min
Ages 14+
Leylines Games
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Games & Puzzles
$72.00
Reader Reward Price: $64.80
Your ancestors have lived in the forest for generations, surviving by following the Leylines - tangled wisps of magic that weave between the pines and lead to the forest’s most coveted bounties. But you can’t sustain yourself on only moss and berries for long. Every solstice, the fae-markets roll into the forest with their caravans bursting with food and supplies. Gather what you can from the woodland floor and seek out the markets before they move on. Leylines is a re-imagining/update of the classic game Auf Achse by Wolfgang Kramer set in a brand new world with new rules by Daryl Andrews, featuring beautiful acrylic standees and a circular board filled magical leylines and mystical markets! To win players must collect resources in the forest and bring them back along the leylines to the markets to sell them. Be aware though the magical merchants pay different amounts depending on what they are interested in! Each round players will take turns waking up and preparing for the day by placing their dice to program their actions and then adventuring through the forest using their placed dice. Along the way picking up resources and delivering them to the markets for either Gold or Magical items to help them in their journey. Number of Players: 2-6 Players Playing Time: 45-60 minutes Recommended Ages: 10+
Furnace Game
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Games & Puzzles
$47.00
Reader Reward Price: $42.30
Furnace is an engine-building Eurogame in which players take on the roles of 19th-century capitalists building their industrial corporations and aspiring to make as much money as they can by purchasing companies, extracting resources, and processing them in the best combinations possible.
Each player starts the game with a random start-up card, the resources depicted at the top of that card, and four colored discs valued 1-4.
The game is played over four rounds, and each round consists of two phases: Auction and Production. During the auction, 6-8 company cards are laid out with their basic sides face up. Players take turns placing one of their discs on one of these cards, but you cannot place a disc on a card if a disc of the same value or color is already present. Thus, you'll place discs on four cards.
Once all the discs are placed, the cards are resolved from left to right. Whoever placed the highest-valued disc will claim this card, but first anyone with a lower-valued disc on this card will gain compensation, either the resources depicted multiplied by the value of their disc or a processing ability (exchange X for Y) up to as many times as the value of their disc.
Once all the cards have been claimed or discarded, players enter the production phase, using their cards in the order of their choice. Each company card has one action — either production or processing — on its basic side and two actions on its upgraded side. During the production phase, you can use each of your cards once to gain resources, process those resources into other resources or money, and upgrade your cards.
At the end of four rounds, whoever has the most money wins.
Furnace also includes capitalist cards that contain unique effects, and if you want, you can choose to deal one out to each player at the start of the game. For an additional challenge, you can require players to create a "production chain", with each newly acquired company card being placed somewhere in that chain and locked in position for the remainder of the game.
Designer : Ivan Lashin
Artist : Sergey Dulin, Marta Ivanova, Ilya Konovalov, Oleg Yurkov, Vadim Poluboyarov, Egor Zharkov
Number of players : 2 - 4
Playing time : 45 - 60
Recommended ages : 12+
Language : EN
Dubious Game
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65
$55.00
Reader Reward Price: $49.50
How much can you tell about a person from their clothes or moods? Is it possible to work out their occupation or secret by what they have in their bag? That’s what you’ll have to do. Answer five questions and listen carefully to what others have to say about themselves. Try to guess who’s who and become the shrewdest detective ever! Dubious is a game of deduction in which each player creates a story for their character and tries to get the majority of the players to guess their occupation and secret. At the same time, each player has to listen carefully to what others have to say about themselves and prove their detective finesse. Number of Players: 3-6 Players Playing Time: 30 minutes Recommended Ages: 14+
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