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5e Compatible

Obojima Tales From The Tall Grass Rpg

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Hardcover $60.00
Reader Reward Price: $54.00

Obojima is a leisure fantasy setting from 1985 Games that is inspired by the works of Studio Ghibli and the Legend of Zelda. Explore an island full of whimsy, mystery, and possibility! Meet spirts, uncover the secrets of the ominous Corruption spreading across the island, and eat some good ramen! Go on an unforgettably unique roleplaying adventure that everyone at your table will love! Featuring: 2 New Ancestries- the frog-like Nakudama and the mysterious Dara 4 New Factions- witch covens, diver leagues, youth scouts, and academic adventurers 2 New Skills- break and fix things with Mechanics. Find ingredients and parts with Salvaging 20 New Feats- including Sword fighting skills, ancestral modifiers, and faction feats 48 New Magic Items- keytars, lunar weapons, even flame trail leaving bicycles 50 New Spells- use Jolt to power ancient machines back to life, make weapons out of vegetables, sculpt sand to your whim, or even create magical train stops 60 New Monsters & NPCs- friends and foes! Spirit companions, legendary monsters, corrupted creatures and more 11 New Subclasses- Origami-wielding wizards, mask-wearing bards, potion-brewing barbarians, and the community created sheep dragon monk Potions, potions, potions!- A brand new, one of a kind, potion brewing system that can be seamlessly added into other campaigns. Includes over 60 ingredients and 180 new potions for combat, utility, and fun! Fully compatible with Dungeons & Dragons 5th Edition. 5E basic rules needed for optimal gameplay Pages: 365 Lead Writers: Adam Lee, Ari Levitch, Jeremiah Crofton Rules Developers: Jeremiah Crofton, Tony Casper

Crooked Moon Rpg

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Hardcover $81.00
Reader Reward Price: $72.90

The Crooked Moon is a 400+ page tome that brings Folk Horror to 5E, drawing inspiration from eerie Folklore, legendary Horror Films, classic Halloween Aesthetics, and more. Evoke true terror with malevolent Monsters and Mechanics in a Campaign Setting of eternal night, or equip yourself with numerous Player Options to brave the dark wood. Weave Your Own Dreadful Folktale The perfect supplement to craft an Unforgettable Folk Horror Adventure with your friends. Sinister Campaign Setting Explore Druskenvald, a mysterious realm trapped between dusk and the witching hour. Investigate the isolated valley of Wickermoor Hollow, where Superstitious Locals adhere to “The Old Ways” and Long-Forgotten Horrors stalk the deepest woods. Terrifying Adventure for Levels 1-13  Send shivers down your friends' spines with this chilling Folk Horror Story, where a party of Wayward Souls must journey through the shroud aboard the Ghostlight Express to uncover the dark machinations of the Crooked Man. All-New "Fateweaving" System Enthrall your friends with brand-new tools to Intertwine Player Character Backstories and Motivations into the main narrative. With this easy-to-use system, players will be More Invested Than Ever Before knowing that the fate of their characters is personally connected to the major plot of the adventure from the very start. Brave the Dark Wood All the player options you need to become the protagonist of your own Damnable Tale.  Dreadful Subclasses Become an omen of doom with the Grim Harbinger Ranger, harness the power of witchcraft with the Horned King Patron Warlock, roll the bones and twist fate with the Sinner Rogue, or dive into horror with any of the other 13+ Subclass Options for all core 5E classes.  Halloween-Themed Races Rise again as one of 13+ Lineages of Druskenvald, mortal souls reborn in the land of endless night and changed forever. Choose between the pumpkin-headed Harvestborn, the rat-like Plagueborn, the murk-dwelling Deepborn, or any of the other Race Options inspired by Halloween pop culture. Upgrading Artifact Items Equip yourself with 25+ Artifacts of Anathema, powerful Magical Items ranging from weapons to armor to trinkets and more that Level Up With You and unlock Powerful New Abilities, perfect for every tier of play. Beware the Witching Hour Unique features sure to add Thrills and Chills to any game, no matter your setting. Folklore-Inspired Monsters Face off against creatures of the night with 66+ Folkloric Monsters that require more than basic combat to defeat. Investigate local Myths and Legends, discover Secrets and Superstitions, and Perform Rituals in thrilling encounters beyond just rolling for initiative.  Legendary Boss Battles Charge into brutal battles with 11+ Epic Boss Fights, each with Multiple Phases and unique mechanics for Minions, Terrain, and More that will test your party’s courage, tactics, and will to survive.   Chaotic Curses Torment your friends by cursing them with 120+ Twists of Dread, random effects that range from Horrifying to Hilarious, keeping any tabletop session Totally Unpredictable and endlessly entertaining. Create an Atmosphere of Terror Trick or Treat! Outside the book, you'll find tons of Extras and Accessories to enhance your game.

Original Adventures Reincarnated #9

- Jennell Jaquays, Michael Curtis, Sanjulian

Hardcover $67.00
Reader Reward Price: $60.30

For a thousand years, evil has skulked in the darkness of forgotten vaults and concealed passages. Meanwhile, the surface dwellers bicker and squabble, unwary of a lingering malevolence. And still, they wait… A sprawling underground 5E campaign for 1st through 10th level characters that will take at least one year to complete.

One Ring Rpg Realms of the Three Rings Expansion

- Free League

Hardcover $47.00
Reader Reward Price: $42.30

In the twilight of the Third Age, three realms of the West-elves still endure in Middle-earth. By the power of the Three Rings, they exist as a testament to a time that was. But not only the Elves remember. As Sauron gathers his strength to bring war to Middle-earth once again, he plans a devious vengeance against those who humbled him long ago. Realms of the Three Rings™ is a supplement for The One Ring™, the official tabletop roleplaying game based on the works of J.R.R. Tolkien. Chapter 1: Where The West-elves Still Linger describes the realms of Lórien, Rivendell and Lindon and those who dwell there, including the Elf-lords who are their guardians. Chapter 2: The Days Darken provides the Loremaster with details about Sauron's schemes against the Immortal Folk, including possible events, Adversaries, and Loremaster characters. Chapter 3: Landmarks outlines twelve sites of interest, including locations mentioned in The Lord of the Rings™ novels, as well as others created specifically for the game. The Appendix contains rules to play High Elves and Wood-elves, and introduces guidelines to create Elf-lords, powerful characters who can reach level 20 and are therefore suited for epic level play. Fully illustrated hardcover volume.

Lord of the Rings Rpg Keepers of the Elven-Rings Expansion

- Free League

Hardcover $47.00
Reader Reward Price: $42.30

In the twilight of the Third Age, three realms of the West-elves still endure in Middle-earth. By the power of the Three Rings, they exist as a testament to a time that was. But not only the Elves remember. As Sauron gathers his strength to bring war to Middle-earth once again, he plans a devious vengeance against those who humbled him long ago. Keepers of the Elven-rings™ is a supplement for The Lord of the Rings Roleplaying™, the 5E adaptation of the award-winning second edition of The One Ring™ roleplaying game, based on the works of J.R.R. Tolkien. Chapter 1: Where The West-elves Still Linger describes the realms of Lórien, Rivendell and Lindon and those who dwell there, including the Elf-lords who are their guardians. Chapter 2: The Days Darken provides the Loremaster with details about Sauron's schemes against the Immortal Folk, including possible events, Adversaries, and Loremaster characters. Chapter 3: Landmarks outlines twelve sites of interest, including locations mentioned in The Lord of the Rings™ novels, as well as others created specifically for the game. The Appendix contains rules to play High Elves and Wood-elves, and introduces guidelines to create Elf-lords, powerful characters who can reach level 20 and are therefore suited for epic level play. Fully illustrated hardcover volume.  

Ruins of Symbaroum Rpg 5th Edition Player's Guide

- Free League

Hardcover $52.00
Reader Reward Price: $46.80

With the Ruins of Symbaroum game line, the acclaimed setting of Symbaroum comes to the world’s most popular roleplaying game rules! This richly illustrated, 236-page Player’s Guide introduces setting specific rules and provides guidelines on how to create player characters for adventures in the world of Symbaroum using the 5th Edition OGL ruleset! A player facing introduction to the lore, settlements and factions of the game setting. Setting specific rules on travelling, rests, social challenges, and the blight of corruption. Nine player character origins with custom backgrounds. Five new character classes with a total of 32 new approaches (sub-classes). New equipment in the form of weapons, armor, alchemical elixirs, mystical artifacts, and more.  

Lord of the Rings Rpg 5th Edition Tales from Eriador

- Free League

Hardcover $45.00
Reader Reward Price: $40.50

Now they had gone on far into the Lone-lands, where there were no people left, no inns, and the roads grew steadily worse. Not far ahead were dreary hills, rising higher and higher, dark with trees. On some of them were old castles with an evil look, as if they had been built by wicked people. Tales From Eriador is a beautifully illustrated hardback compendium containing six adventures for The Lord of the Rings™ Roleplaying, the 5E adaptation of the The One Ring™ tabletop roleplaying game based on the works of J.R.R. Tolkien. All set in the lone-lands of north-western Middle-earth, the adventures can be played individually, or as part of a larger tale.

Lord of the Rings Rpg 5th Edition Ruins of Eriador

- Free League

Hardcover $47.00
Reader Reward Price: $42.30

In the westlands of Eriador, between the Misty Mountains and the Mountains of Lune, the Hobbits found both Men and Elves. Indeed, a remnant still dwelt there of the Dúnedain, the kings of Men that came over the Sea out of Westernesse; but they were dwindling fast and the lands of their North Kingdom were falling far and wide into waste. Eriador, the lone-lands described in The Lord of the Rings™, comes alive as never before in this supplement for The Lord of the Rings™ Roleplaying, the 5E adaptation of the The One Ring™ tabletop roleplaying game based on the works of J.R.R. Tolkien. A region often described as deserted becomes a crucible for adventure, offering many hours of gameplay. Features: Chapter 1: Fog Over Eriador offers a description of the regions that once were part of the kingdom of Arnor, with a focus on the city of Tharbad. Chapter 2: A Gathering Storm provides the Loremaster with a set of narrative elements aimed at building a possible future for the land of Eriador as a whole, including the description of many looming threats, Loremaster characters and their agendas. Chapter 3: Landmarks adds twelve sites of interest in the style of the one presented in the core volume. These locations depict both ‘historical’ sites mentioned in The Lord of the Rings™ or The Hobbit™, and others that have been created specifically for the game.  

Aota Beasts of Flesh and Steel

- Monte Cook Games

Hardcover $56.00
Reader Reward Price: $50.40

Scores of weird and wondrous science-fantasy encounters for your 5e game The lacaric courier singlemindedly delivers strange devices to ancient ruins, sometimes traveling great distances and facing incredible hardships to do so. Why? What’s the significance of the cargo or destination? Nobody knows—but don’t get in its way! Like a hermit crab seeking out empty shells, the kalyptein crab lives in ancient devices. It often gains unexpected and powerful abilities from its home, making it an unpredictable foe. The silvery liquid namnesis communicates by swapping memories—literally stealing those of its target while implanting its own startling thoughts. It changes form rapidly, even splitting into multiple attackers, and can sometimes steal a character’s abilities to use against them... Add an element of the truly unexpected to your Fifth Edition game with this fantastic assortment of science-fantasy creatures born in the Ninth World—the award-winning, critically acclaimed setting created by legendary game designer Monte Cook. 140 incredible creatures that blend fantasy and science fiction elements. A standalone bestiary compatible with any 5e game. A fantastic companion to Arcana of the Ancients and Beneath the Monolith. Gamers who are into those titles will really dig this book! (But they aren’t necessary to use this one.) Monte Cook, Bruce R. Cordell, and Sean K. Reynolds are all legendary names to your D&D audience!

Lord of the Rings Rpg 5th Edition Moria Shadow of Khazad Dum

- Free League

Hardcover $52.00
Reader Reward Price: $46.80

Moria – Shadow of Khazad-dûm™ is an epic campaign expansion delving into the depths of Khazad-dûm for The Lord of the Rings™ Roleplaying, the 5E adaptation of theaward-winning second edition of The One Ring™ roleplaying game (TOR), based on the works of J.R.R. Tolkien. Set in the years before Balin’s doomed expedition, this supplement contains a hoard of Patrons, Landmarks, foes, encounters and treasures that a Loremaster can use to construct their own adventures in Moria – from a single desperate journey in the dark to a grand campaign to retake Durin’s Halls. For long ages, the great city of the Dwarrowdelf was the seat of Dwarven kings, and they were rich beyond measure in gold and Mithril. But a thousand years ago, Durin’s Bane arose and drove the Dwarves from their halls. The city fell into darkness, becoming an abode of Orcs, Goblins – and worse. Countless Orcs perished in the Battle of Five Armies. Maybe the Halls of Durin lie empty once more. Maybe there are piles of treasure there, waiting to be claimed. Maybe Mithril still glimmers in the mines under Caradhras. Cross the dread threshold, adventurer, and delve deep!

Humblewood Rpg Gm Screen

- Hit Point Press

Games & Puzzles $18.00
Reader Reward Price: $16.20

A fully illustrated foldable 4-panel GM screen, with helpful information for the GM printed on the back.

Humblewood Tales Rpg Gm Screen

- Hit Point Press

Games & Puzzles $20.00
Reader Reward Price: $18.00

This GM screen for Humblewood Tales contains reference of the Humblewood Calendar and Festivals, prominent areas within Alderheart, guilds your customers can join and more!

Humblewood Tales Rpg Campaign

- Hit Point Press

Hardcover $64.00
Reader Reward Price: $57.60

Humblewood Tales is a 5th Edition supplement book for the lush world of Humblewood! Featuring five new adventures and packed with expanded lore from the mystical tree city of Alderheart, Humblewood Tales is loaded with over 200 pages of adventures, premade characters, bestiary, magic items, subclasses and more. Book Contents: Five new Humblewood adventures for levels 3 to 8 Expanded world locations and lore Alderheart Traveler’s Guide Shoppes and Stores for your Humblewood campaign Join the ranks of the Tenders of the Scorched Grove (or subvert them...) 60+ new items, monsters, and NPCs

Humblewood Rpg Box Set

- Hit Point Press

Games & Puzzles $92.00
Reader Reward Price: $82.80

Humblewood is a campaign setting for 5e that includes 10 new player races, new monsters, compelling adventure and more! The Humblewood Box Set contains the hardcover book, reference deck, maps and standees. Everything you need to get right into a woodland adventure. Includes a FREE PDF with player character updates for 5e+ (2024)! Hardcover campaign book with over 200 pages Full adventure from levels 1 to 5 10 new playable races New Backgrounds, Feats and Spells Full Bestiary Deck of reference cards Battle and location maps Cardboard standees & bases    

Humblewood Rpg Campaign Setting

- Hit Point Press

Hardcover $65.00
Reader Reward Price: $58.50

The hardcover Humblewood Campaign book contains over 200 pages of adventure, setting details, playable races & a bestiary. 

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