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Board Games

This is a selection of our current Board Games titles. To find other titles or authors, or just to browse, please use the search box.

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7 Wonders (second Edition)

- by REPOS PRODUCTIONS

Games & Puzzles $72.00 - Add to Cart
Reader Reward Price: $64.80

Make the right decisions to lead your civilization to prosperity! Lead one of the seven greatest cities of Antiquity. Develop your civilization on a military, scientific, cultural, and economic level. Once built, will your Wonder bring you glory for millennia to come? No downtime, renewed fun in each game and perfect balance regardless of the number of players. This second edition features new artwork, gameboard layouts that have been altered for clarity, and revised rules to make learning the game easier. 3–7 Players. 30 minutes playing time. Age: 10+

Calico Game

- by AEG GAMES

Games & Puzzles $50.00 - Add to Cart
Reader Reward Price: $45.00

Calico is a puzzly tile-laying game of quilts and cats. In Calico, players compete to sew the coziest quilt as they collect and place patches of different colors and patterns. Each quilt has a particular pattern that must be followed, and players are also trying to create color and pattern combinations that are not only aesthetically pleasing, but also able to attract the cuddliest cats! Turns are simple. Select a single patch tile from your hand and sew it into your quilt, then draw another patch into your hand from the three available. If you are able to create a color group, you may sew a button onto your quilt. If you are able to create a pattern combination that is attractive to any of the cats, it will come over and curl up on your quilt! At the end of the game, you score points for buttons, cats, and how well you were able to complete your unique quilt pattern. 1–4 Players. 30–45 Minutes Playing Time. Age: 13+

Forgotten Waters Board Game

- by PLAID HAT GAMES

Games & Puzzles $80.00 - Add to Cart
Reader Reward Price: $72.00

Forgotten Waters is a Crossroads Game set in a world of fantastical pirate adventure. In it, players take on the role of pirates sailing together on a ship, attempting to further their own personal stories as well as a common goal. The world of Forgotten Waters is silly and magical, with stories designed to encourage players to explore and laugh in delight as they interact with the world around them. It's a game in which every choice can leave a lasting impact on the story, and players will want turn over every rock just to see what they find. Forgotten Waters features five scenarios and a massive location book that provides players with tons of choices wherever they go. 3–7 Players. 120–240 minutes playing time. Age: 14+

Valley Of The Vikings Game

- by HABA

Games & Puzzles $40.00 - Add to Cart
Reader Reward Price: $36.00

Winner of the 2019 Kinderspiel des Jahres! In Valley of the Vikings, the annual barrel bowling contest is taking place. Now courage, skill and risk-taking are required so that the players use the ball to knock down the right barrels, and cleverly position their Vikings on the dock. But the player who ventures too far and is first to fall in the water goes away empty-handed. The player who captures the most gold coins wins. A tactical game of skill! Immersive Viking fun with four 3D Viking ships and 24 gold coins. 2-4 players. Ages 6 and up. Average gameplay time is about 20 minutes.

Half Truth

- by LION RAMPANT

Games & Puzzles $42.00 - Add to Cart
Reader Reward Price: $37.80

Half Truth was designed by Ken Jennings, Jeopardy legend known for his 74-game winning streak, and Richard Garfield, creator of the world-famous Magic the Gathering card game. Their goal was to create a trivia game that anyone could play and enjoy, regardless of their experience. Get out of your comfort zone: Half Truth is a trivia game that will challenge you in categories you know and some you don't. This game doesn't rely on binary knowledge about a topic. Instead, Half Truth offers clues that allow each player to play even without forward knowledge about a particular topic or category. After each game, you will walk away learning something new. Outwit the competition: Try to figure out the three lies and deduce the truths. This game is so fun that you'll have fun even if you don’t know the answers off the bat. Games for teens and young adults don’t always hold the interest of all players. Luckily, Half Truth is perfect for any player, regardless of age, to outsmart the other making this the perfect family board game for game nights. How to Play:
-Everyone participates in every question.
-Multiple choice questions, 6 answers: 3 are correct, 3 are incorrect.
-If you can deduce through the process of elimination, you can cross out the incorrect answers.
-Answer correctly and receive a point.
-Receive a small bonus for the second and third correct answer per round.
2-6 players. Ages 12 and up. 30-45 minutes playtime.

Alubari

- by STUDIO H

Games & Puzzles $72.00 - Add to Cart
Reader Reward Price: $64.80

Darjeeling is a town and a municipality in the Indian state of West Bengal. It is located in the Lesser Himalayas and is noted for its tea industry, the spectacular views of Kangchenjunga, the world's third-highest mountain, and the Darjeeling Himalayan Railway. Tea planting in Darjeeling began in 1841 using seeds of the Chinese tea plant (Camellia sinensis); the British government also established tea nurseries, during the period, and the Alubari tea garden was opened by the Kurseong and Darjeeling Tea company in 1856 to be quickly followed by more than 80 Tea Estates. In A Nice Cup of Tea, players compete to cultivate and harvest their own Tea Estates and assist in the building of the Darjeeling and Himalayan Railway, from Siliguri Town to ‘the summit’ at Ghum. Guided by the placement actions of their laborers, players can also use their harvested tea leaves to make Chai for their thirsty workforce to boost their actions even more! When the railway is completed, the player who has contributed the most to the railway, the building of the towns along the way and the most auspicious Tea gardens will be declared the winner. 1-5 players. Ages 10 and up. 45-120 mins play time.

Ticket To Ride (15th Anniversary Edition)

- by DAYS OF WONDER

Games & Puzzles $70.00 - Add to Cart
Reader Reward Price: $63.00

Ticket to Ride celebrates its 15th anniversary in style with this edition celebrating years of adventures on the rails. This edition features translucent train cars and a special booklet detailing the history of the game. In Ticket to Ride, players build tracks across the United States. Players compete for train cards that allow them claim routes between iconic American cities. Points are earned for every route completed, but ticket cards can earn players many more points if they connect the two cities shown on the ticket. But they must be careful: uncompleted tickets will cost players points! 2-5 Players. Age 8+. 60-120 minutes.

X Code Game

- by AMIGO

Games & Puzzles $25.50 - Add to Cart
Reader Reward Price: $22.95

In X-Code, all players play simultaneously to cooperatively crack an encrypted code against time. The game board is constructed like a number field. The goal is to place a set of three equal cards on each square, including # and *. At the beginning, each player starts with three cards. As soon as the hourglass is turned over, gameplay becomes fast-paced: Players can draw or discard cards. In order to win the game, however, an exchange of cards with their neighbors is indispensable. The cards may not be passed on freely, however. Each card shows an arrow that indicates whether the right or left neighbor can be traded with and they must be ready to return a suitable card. Jokers allow you to replace missing cards. Once a player has a set of three equal cards in hand, they can place it on the appropriate space, either cracking part of the code or earning extra time. Storing time cards allows you to turn the hourglass over and earn valuable seconds. If the code can be cracked so that all fields are filled with the appropriate cards, the players have won together and can compete in another level.

Nagaraja Game

- by HURRICAN

Games & Puzzles $20.00 - Add to Cart
Reader Reward Price: $18.00

Twin temples of two forgotten divinities containing ancient relics have been discovered in India. You set off on a treasure hunt, racing to find them before your rival, but your progress is slowed by a constantly shifting maze of paths… And eternal damnation awaits anyone foolish enough to uncover the three cursed relics of the evil god Garuda! MOVE QUICKLY... CHOOSE WISELY! A treasure race packed with tough choices, twists & turns! In this 2-players game, each player moves around their own temple, which has spaces for room tiles and hiding places for 9 sacred and cursed relics around. These relics are placed randomly, facedown, around the temples and worth victory points once flipped face up. The first player to score 25 victory points wins the game. However, a player loses if they reveal all three cursed relics! Each round, the players compete to win a new room tile by using cards allowing them to throw fate sticks. The player with the most fate points showing on their sticks wins the room tile and places it in their temple. Each player attempts to create paths leading to their relics, enabling them to flip them face up and score victory points. Yet, Naga symbols on some sticks let you activate cards with powerful effects, so that you can never take anything for granted… 2 players. Recommended ages 9 and up.

Disney Villainous

- by RAVENSBURGER

Games & Puzzles $55.00 - Add to Cart
Reader Reward Price: $49.50

In this epic contest of sinister power, take on the role of a Disney Villain and strive to achieve your own devious objective. Discover your character's unique abilities and winning strategy while dealing twists of fate to thwart your opponents' schemes. Find out who will triumph over the forces of good and win it all! Highlights:
-Play as one of six iconic Disney Villains (Maleficent, Ursula, Jafar, Prince John, Queen of Hearts, Captain Hook)
-Each Villain has their own oversized sculpted mover
-The game where being the bad guy is a good thing
-Fate cards allow you to meddle with other Villain's objectives! 2-6 players. Ages: 10+

Raccoon Tycoon

- by FORBIDDEN GAMES

Games & Puzzles $30.00 - Add to Cart
Reader Reward Price: $27.00

n Racoon Tycoon, players try to produce the most valuable commodities in an ever changing marketplace. They then use those commodities to build towns, or sell them at the best price to secure great profits that can be used to win auctions for the all-important railroads. The profits may also be used to buy powerful buildings that give the players power-ups or bonuses in production. Owning the best towns and railroads determines victory. There can be only one ‘top dog’ in Astoria. Is it you? 2 to 5 players. Ages 8+

Stuffed Fables

- by PLAID HAT GAMES

Games & Puzzles $84.00 - Add to Cart
Reader Reward Price: $75.60

Stuffed Fables is an unusual adventure game in which players take on the roles of brave stuffies seeking to save the child they love from a scheming, evil mastermind. Make daring melee attacks, leap across conveyor belts, or even steer a racing wagon down a peril-filled hill. The game delivers a thrilling narrative driven by player choices. Players explore a world of wonder and danger, unlocking curious discoveries. The chapters of Stuffed Fables explore the many milestones of a child's life, creating a memorable tale ideal for families, as well as groups of adults who haven't forgotten their childlike sense of wonder. Stuffed Fables is the first "AdventureBook Game", a new product line from Plaid Hat Games in which all of the action takes place in the unique storybook — a book that acts as your rules reference, story guide, and game board, all in one! Each adventure in the game takes place over several pages of the immersive AdventureBook. The book opens flat onto the table to reveal a colorful map or other illustration central to playing the game, with choices, story, and special rules on the opposite page. On their turn, a player draws five dice from the bag. The colors of the dice drawn determine the types of actions and options available to the player. White dice can re-stuff stuffies injured in battle. Red dice perform melee attacks while green dice perform ranged attacks. Yellow dice search while blue dice are used for special actions and purple dice can be used as any color. Most dice can always find a strategic use, including moving, using items, or contributing to group tasks. Players can store dice for later, combine dice for stronger actions, or use them one-at-a-time for multiple activations. As turns go by, black dice are also drawn, and after enough appear, minions emerge or attack, and the dice bag is reset! Players can encourage each other by sharing dice or their precious stuffing. In addition to fighting minions, each page of the storybook offers numerous points of interest, charming characters to interact or trade with, as well as many unusual challenges. And each page is but one chapter that folds into a branching, overarching story with a multitude of items and a special discovery deck full of surprises. 2-4 players. Ages 7+. 60-90 mins playing time.

Kero

- by HURRICANE

Games & Puzzles $25.00 - Add to Cart
Reader Reward Price: $22.50

Kero is a two-player board game set in a post-apocalyptic world in which your ability to survive is based on how much kerosene you can find. Excellent production values, gorgeous art, and a fun timer-based mechanic (representing your remaining fuel) make this a cut above most. Roll your dice to earn the cards you need and send your team to claim territories. But push too far for a perfect result and you risk running out of time. A perfect blend of strategy and luck for any gaming pair! Ages 8 & up. Playing time 30 min.

The Game Of Things

- by PATCH

Games & Puzzles $40.00 - Add to Cart
Reader Reward Price: $36.00

Things... is a party game where everyone writes a response to a particular prompt, such as "Things... you shouldn't put in your mouth," and the players then try to guess which player wrote which response. A reader is chosen. This reader reads aloud a Topic Card. The players all write a response, fold up the slip of paper and turn it in to the reader, who reads them aloud once and then a second time. The player to the left of the reader has to guess who wrote which response. This is all done from memory, without benefit of taking notes or having the responses read again. If the guesser is correct, he or she continues guessing until incorrect, at which time the player to his/her left tries guessing. Players whose responses were correctly identified are eliminated and cannot make guesses. The round ends when one player has not been matched to a response. 1 point is awarded for each correct guess. 6 points are awarded to the person who successfully avoided detection. The job of reader passes to the left. When everyone has been reader once, the game ends. High score wins.

Unearth Game

- by BROTHERWISE GAMES

Games & Puzzles $44.00 - Add to Cart
Reader Reward Price: $39.60

Long ago, your ancestors built great cities across the world. Now your tribe must explore forests, deserts, islands, mountains, and caverns to find these lost cities. Claim the ruins, build places of power, and restore the glory of a bygone age. Unearth is a bend-your-luck game of dice placement and set collection. Designed by Jason Harner and Matthew Ransom, it plays in under an hour with 2-4 players. Each player leads a tribe of Delvers, represented by five dice (3 six-sided, 1 four-sided, and 1 eight-sided). Players take turns rolling and placing dice in an attempt to claim Ruins. The game's elegant core mechanic is accessible to players of all skill levels. High rolls help players claim Ruins, while low rolls help players collect Stones. This opens two paths to victory: claiming sets of Ruins or using Stones to build Wonders. Delver cards help you affect your dice rolls or dice in play, and Wonders can grant abilities that impact the late game. 2 to 4 players. Ages 8+.

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