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Modern Classics

Tsuro The Game Of The Path Game

- Calliope Games

Games & Puzzles $47.00
Reader Reward Price: $42.30

A beautiful and beautifully simple game of laying a tile before your own token to continue its path on each turn. The goal is to keep your token on the board longer than anyone else's, but as the board fills up this becomes harder because there are fewer empty spaces left... and another player's tile may also extend your own path in a direction you'd rather not go. Easy to introduce to new players, Tsuro lasts a mere 15 minutes and actually does work for any number from 2 to 8.   Theme: Tsuro has an Asian spiritual theme - the lines representing the "many roads that lead to divine wisdom", and the game as a whole representing "the classic quest for enlightenment". This theme is very light and the game essentially plays as an abstract. Gameplay: The game consists of tiles with twisting lines on them, a 6x6 grid on which to lay these tiles and a token for each player. Each player has a hand of tiles. On your turn you do two things: place a tile from your hand onto the board next to your token and move your token as far as it can go along the line it is currently on, until it is stopped by an empty space with no tile in (yet), the edge of the board or colliding with another player's token. If your token reaches the edge of the board or collides with another player's token, you are out of the game. The aim of the game is to be the last player left with a token on the board. Strategy therefore consists of trying to drive your opponents either into each other or off the board whilst extending your own route in directions that will make it difficult for your opponents to do the same.

Components:
8 dragon pieces in Black, White, Gray, Green, Blue, Red, Yellow and Orange 35 tiles dragon tile Designer: Tom McMurchie
Artist: Cathy Brigg, Shane Small, Franz Vohwinkel, Imelda Vohwinkel
Publisher: Calliope Games
Year Published: 2004 # of Players: 2 − 8 
Ages: 8 and up
Playing Time: 15 minutes

Colt Express

- Asmodee

Games & Puzzles $56.00
Reader Reward Price: $50.40

On the 11th of July, 1899 at 10 am, the Union Pacific Express has left Folsom, New Mexico, with 47 passengers on board. After a few minutes, gunfire and hurrying footsteps on the roof can be heard. Heavily armed bandits have come to rob honest citizens of their wallets and jewels. In Colt Express you are a bandit! Dodging the marshal, competing with your fellow desperadoes and grabbing the loot. Your opponents can be punched or shot as you maneuver through the cars and on the roof of an actual 3-D train as your game board. Clever card mechanics mean injuries are real without any player elimination and the train changes length for 2-5 bandits to enjoy a frantic scramble. Try the 2015 German game of the year now! For 2 to 6 players, ages 8 & up. Playing time 30-40 minutes.

Bohnanza Game

- Amigo

Games & Puzzles $27.00
Reader Reward Price: $24.30

Bohnanza is the first in the Bohnanza family of games and has been published in several different editions.

In the game, you plant, then harvest bean cards in order to earn coins. Each player starts with a hand of random bean cards, and each card has a number on it corresponding to the number of that type of beans in the deck. Unlike in most other cards games, you can't rearrange the order of cards in hand, so you must use them in the order that you've picked them up from the deck — unless you can trade them to other players, which is the heart of the game.

On a turn, you must plant the first one or two cards in your hand into the "fields" in front of you. Each field can hold only one type of bean, so if you must plant a type of bean that's not in one of your fields, then you must harvest a field to make room for the new arrival. This usually isn't good! Next, you reveal two cards from the deck, and you can then trade these cards as well as any card in your hand for cards from other players. You can even make future promises for cards received right now! After all the trading is complete — and all trades on a turn must involve the active player — then you end your turn by drawing cards from the deck and placing them at the back of your hand.

When you harvest beans, you receive coins based on the number of bean cards in that field and the "beanometer" for that particular type of bean. Flip over 1-4 cards from that field to transform them into coins, then place the remainder of the cards in the discard pile. When the deck runs out, shuffle the discards, playing through the deck two more times. At the end of the game, everyone can harvest their fields, then whoever has earned the most coins wins. Designer : Uwe Rosenberg Artist : Björn Pertoft Number of players : 2 - 7 Playing time : 45 - 60 Recommended ages : 13+

Bohnanza Game 25th Anniversary Ed

- 22725

Games & Puzzles $35.00
Reader Reward Price: $31.50

In Bohnanza, you plant, then harvest bean cards in order to earn coins. Each player starts with a hand of random bean cards, and each card has a number on it corresponding to the number of that type of beans in the deck. Unlike in most other cards games, you can't rearrange the order of cards in hand, so you must use them in the order that you've picked them up from the deck — unless you can trade them to other players, which is the heart of the game.

On a turn, you must plant the first one or two cards in your hand into the "fields" in front of you. Each field can hold only one type of bean, so if you must plant a type of bean that's not in one of your fields, then you must harvest a field to make room for the new arrival. This usually isn't good! Next, you reveal two cards from the deck, and you can then trade these cards as well as any card in your hand for cards from other players. You can even make future promises for cards received right now! After all the trading is complete — and all trades on a turn must involve the active player — then you end your turn by drawing cards from the deck and placing them at the back of your hand.

When you harvest beans, you receive coins based on the number of bean cards in that field and the "beanometer" for that particular type of bean. Flip over 1-4 cards from that field to transform them into coins, then place the remainder of the cards in the discard pile. When the deck runs out, shuffle the discards, playing through the deck two more times. At the end of the game, everyone can harvest their fields, then whoever has earned the most coins wins.

Bohnanza 25th Anniversary is a special 25th anniversary edition of the game that contains a new bean type and comes with three variant games, one of which will use a collectible coin packaged in the box. Designer : Uwe Rosenberg Number of players : 2 - 7 Playing time : 45 - 60 Recommended ages : 10+

Galaxy Trucker Game

- Cge Games

Games & Puzzles $46.00
Reader Reward Price: $41.40

The ageless classic has relaunched! It's modernized, faster, more accessible, and just as fun as ever!Build a space ship and fly across the Galaxy. Transport goods. Fight pirates. Dodge meteors. Watch fellow players' ships explode as you fly on to victory!Load up for an intense, humor-filled haul with Galaxy Trucker. It's an absolute blast!In this fast and goofy family game, 2 to 4 players begin by simultaneously rummaging through the common warehouse, frantically trying to grab the most useful component tiles for building their space ship--all in real-time.Once the ships are launched, players will encounter dangerous situations, while vying for financial opportunities--each hoping to gain the most valuable cargo and finish with as much of their ship still intact as possible.Of course, that's easier said than done, since many hazards will comically send pieces of your ship, your cargo, and your crew hurling into the depths of space.The goal is to have the most credits at the end of the game. Players earn credits by delivering goods, defeating pirates, having the best looking ship, and reaching their destination before the others. Ages: 10+ Number of players: 2 - 4 Playing Time: up to 90 minutes

Ganz Schon Clever That's Pretty Clever

- 1?4 Players - 30 Min Playing Time - Age: 8+

Games & Puzzles $34.00
Reader Reward Price: $30.60

Ganz Schön Clever (That's Pretty Clever!) 1-4 Players 30 Min Ages 8+ Choose your dice well in Ganz schön clever to enter them into the matching colored area, put together tricky chain-scoring opportunities, and rack up the points. The dice you don't use are as important as what you do because every die that's smaller than the chosen one can be used by the other players, keeping everyone in the game at all times. AWARDS & HONORS 2018 Kennerspiel des Jahres Nominee

Mind Game

- Pandasaurus

Games & Puzzles $21.00
Reader Reward Price: $18.90

Breakout hit of early 2018 with a unique gameplay experience that is taking over the social media influencers in the board game space.   The Mind is more than just a game. It's an experiment, a journey, a team experience in which you can't exchange information, yet will become one to defeat all the levels of the game.   Easy to teach game for gamers and non-gamers alike Can you and your team play cards from your hand in order without talking?  You can if you meld your minds! Dan "The Gameboy Geeks" top game of GAMA 2018   Number of Players: 2-4
Playing Time: 15 Minutes
Recommended Ages: 15+

Saboteur

- Amigo

Games & Puzzles $23.00
Reader Reward Price: $20.70

The Classic Game of Treasure and TrickeryYou're digging for gold deep in the shadowy maze of a mining tunnel, when suddenly a pickaxe shatters your lamp and the cavern goes pitch black. The saboteur has struck again . . . but who is the saboteur? Can you and your fellow miners complete a path to the hidden gold, or will the saboteur thwart your efforts? With a unique combination of cooperation and betrayal, Saboteur reveals new secrets every time it's played. One of Board Game Geek's top 100 family games Great for small and large group play Ages: 8+ Number of players: 3 - 10 Playing Time: up to 45 minutes

Oh My Goods Game

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Games & Puzzles $23.00
Reader Reward Price: $20.70

Oh My Goods lets you control a network of workshops and craftsmen, helping you become the richest merchant! But will you make your fortune from cloth or meat, or perhaps some other goods? Use the resources from the common pool and your hand to activate and run your workshops, and hire assistants. Create chains of goods to increase your income. Will you have the most efficient path to profit?

-Make use of your production chains to gain a lot of Victory Points!

-Ample strategic choices allow for immense replayability

-Easy to learn, hard to master

-Comes in a small, compact box

Star Realms Game

- White Wizard Games

Games & Puzzles $22.00
Reader Reward Price: $19.80

Star Realms is a spaceship combat deckbuilding game designed by Magic Pro Tour Champions and Hall of Famers Darwin Kastle and Rob Dougherty . The game offers all the thrills of traditional trading card game style combat, combined with the fun of a deckbuilding game. Play powerful ships, destroy enemy bases or blast your opponent directly on your way to victory! The whole two player version fits in one deck box, so you can enjoy this game anywhere, and you can add more players with more copies of the game! Contents:  80 card main deck  10 Explorer cards  Two 10 card personal decks  18 double-sided score cards  And a full-color rule booklet Ages: 12+ Number of players: 2 - 6 Playing Time: up to 30 minutes

Camel Up Game

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Games & Puzzles $50.00
Reader Reward Price: $45.00

In Camel Up, players bet on five racing camels, trying to guess which one will win the race around the pyramid. The earlier you place your bet, the more you can win; that is, if you guess is correct! The movement of the camels depends on how the dice come out of the pyramid dice shaker, which releases one die at a time. Prepare for a camel race like none other!

Citadels Game 2021 Revised Edition

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Games & Puzzles $36.00
Reader Reward Price: $32.40

The kingdom is in need of a new Master Builder, and you want the job. Recruit local citizens and use their expertise to outwit your rivals. Only the most majestic metropolis will earn its creator the coveted title. This revised edition of Citadels retains the signature bluffing and intrigue of this celebrated classic, condensing all into a travel-friendly box. A game of intrigue awaits! 

- The definitive Citadels experience at a travel and shelf-friendly footprint

- Approachable rules, wide player count, and bluffing/backstabbing gameplay makes it an ideal game for casual players

- Contains all published Citadels content, allowing for deep replayability

- Includes popular preset scenarios and countless homebrew combinations

- Includes 27 diverse characters   Age : 10+ Time : 30-45 min Number of players : 2-8

Coup Card Game

- Indie Boards & Cards

Games & Puzzles $22.00
Reader Reward Price: $19.80

You are head of a family in an Italian city-state, a city run by a weak and corrupt court. You need to manipulate, bluff and bribe your way to power. Your object is to destroy the influence of all the other families, forcing them into exile. Only one family will survive...   In Coup, you want to be the last player with influence in the game, with influence being represented by face-down character cards in your playing area.   Each player starts the game with two coins and two influence – i.e., two face-down character cards; the fifteen card deck consists of three copies of five different characters, each with a unique set of powers:   Duke: Take three coins from the treasury. Block someone from taking foreign aid. Assassin: Pay three coins and try to assassinate another player's character. Contessa: Block an assassination attempt against yourself. Captain: Take two coins from another player, or block someone from stealing coins from you. Ambassador: Draw two character cards from the Court (the deck), choose which (if any) to exchange with your face-down characters, then return two. Block someone from stealing coins from you. On your turn, you can take any of the actions listed above, regardless of which characters you actually have in front of you, or you can take one of three other actions:   Income: Take one coin from the treasury. Foreign aid: Take two coins from the treasury. Coup: Pay seven coins and launch a coup against an opponent, forcing that player to lose an influence. (If you have ten coins or more, you must take this action.) When you take one of the character actions – whether actively on your turn, or defensively in response to someone else's action – that character's action automatically succeeds unless an opponent challenges you. In this case, if you can't (or don't) reveal the appropriate character, you lose an influence, turning one of your characters face-up. Face-up characters cannot be used, and if both of your characters are face-up, you're out of the game.   If you do have the character in question and choose to reveal it, the opponent loses an influence, then you shuffle that character into the deck and draw a new one, perhaps getting the same character again and perhaps not.   The last player to still have influence – that is, a face-down character – wins the game!   A new & optional character called the Inquisitor has been added (currently, the only English edition with the Inquisitor included is the Kickstarter Version from Indie Boards & Cards. Copies in stores may not be the Kickstarter versions and may only be the base game). The Inquisitor character cards may be used to replace the Ambassador cards.   Inquisitor: Draw one character card from the Court deck and choose whether or not to exchange it with one of your face-down characters. OR Force an opponent to show you one of their character cards (their choice which). If you wish it, you may then force them to draw a new card from the Court deck. They then shuffle the old card into the Court deck. Block someone from stealing coins from you.   Number of Players: 2-6
Playing Time: 15 Minutes
Recommended Ages: 13+  

Exploding Kittens Game

- Exploding Kittens

Games & Puzzles $33.00
Reader Reward Price: $29.70

Exploding Kittens is a kitty-powered version of Russian Roulette. Players take turns drawing cards until someone draws an exploding kitten and loses the game. The deck is made up of cards that let you avoid exploding by peeking at cards before you draw, forcing your opponent to draw multiple cards, or shuffling the deck.

A great party game and family game

A crazy fun, explosive game

Will you survive the cat-astrophic explosion?

One of the most successful Kickstarters of all time Age : 7+ Time : < 15 min Number of players : 2-5

Hanabi

- R & R Games

Games & Puzzles $14.00
Reader Reward Price: $12.60

Hanabi—named for the Japanese word for "fireworks" and consisting of the ideograms "Flower" and "Fire"—is a cooperative game in which players try to create the perfect fireworks show by placing the cards on the table in the right order. The card deck consists of five different colors of cards, numbered 1–5 in each color. For each color, the players try to place a row in the correct order from 1–5. Sounds easy, right? Well, not quite, as in this game you hold your cards so that they're visible only to other players. To assist other players in playing a card, you must give them hints regarding the numbers or the colors of their cards. Players must act as a team to avoid errors and to finish the fireworks display before they run out of cards.

Foundational Titles & Shelf Staples for you board game collection!

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